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Now, you can match mouth poses to sound reflections automatically with Adobe Sensei-powered Animate. Adobe Animate provides a flawless solution to tackle this situation. “No, I’m faster in this, LightWave3D is cheaper since I come with my own copy and any so-called “pipeline” restrictions are not my fault they are yours and your linux nerd who can’t see anything by X as a solution and yet, there is my reel, which you want to hire me for based on its quality and I use LightWave3D. Adding a lip sync to the animation enhances its quality and storytelling. And if you master it, you will get work based on your reel.If someone tells you “we like your reel, but we need you to animate in X”, tell them straight up. It was integrated into the package between 7.5 and 8.0 if I remember correctly and once you have your head wrapped around it, providing you have the “timing” down as a character animator in general, you will find that any of the flashy tools on the market really don’t impress very much. IKBoost was originally a Japanese developed plug-in for use in the Anime industry where LightWave3D is still absolutely King. I highly suggest you check out Ryan Roye’s tutorials including his IKBooster installments.
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LightWave3D is a great place to start and you don’t need to blow huge money on classes. I did have to adjust the placement so it didn’t interfere with the Ooo-W shape, and the tongue is still a bit messed up, but you don’t see the problem in the render.
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In the demo scene (done after the tutorial) I lessened this effect by adding keys before and after the Oh-Uh key and connecting the Oh-Uh morph into those two as well. This is most noticeable on the Oh-Uh phoneme.
AUTOMATIC LIP SYNC ADOBE ANIMATE HOW TO
Part Two of dwburman’s free tutorials showing how to use Adobe’s Character Animator (Preview) to animate mouths for LightWave and other apps.